Mental Images Inc. Computer Integrated Systems Design
1 Embarcadero Ctr Ste 500, San Francisco, CA 94111
Gary Yost Vice President
TENLINKS, INC Online Internet Services-Hosts A Website for Other Web Pages to Culminate for Engineering Industry · Wired Telecommunications Carriers
200 Professional Ctr Dr STE 211, Novato, CA 94947 300 Professional Ctr Dr, Novato, CA 94947 200 Profecaional Ctr, Novato, CA 94947 415 897-8800, 415 897-8814
Gary Yost
TYG PROPERTIES, LC
Gary W. Yost
GW YOST INSURANCE AGENCY INC
Gary Yost Executive Vice President
MENTAL IMAGES, INC Computer Systems Design
1 Embarcadero Ctr STE 500, San Francisco, CA 94111 2701 San Tomas Expy, Santa Clara, CA 95050 1 Embarcadero Ctr, San Francisco, CA 94111 415 315-1770
Daniel D. Silva - San Rafael CA Gary S. Yost - Mill Valley CA Phillip Miller - Petaluma CA
Assignee:
Autodesk, Inc. - San Rafael CA
International Classification:
G06T 1700
US Classification:
345420
Abstract:
A mechanism for depicting a plurality of graphical components is provided. According to an aspect of the present invention, a graphical component hierarchy is displayed. A graphical component hierarchy includes graphic nodes that each correspond to a graphical component, links between graphic nodes, and images associated with graphic nodes. A link between graphical components represent manipulations performed between the graphical components. The graphical component hierarchy includes images for each graphical component, graphically representing how they affect a final image at various stages.
Daniel David Silva - San Rafael CA Rolf Walter Berteig - Seattle WA Donald Lee Brittain - Santa Barbara CA Thomas Dene Hudson - Port Washington WI Gary S. Yost - San Francisco CA
Assignee:
Autodesk, Inc. - San Rafael CA
International Classification:
G06T 1740
US Classification:
345619, 345645, 345650, 345661, 345676
Abstract:
A three dimensional (3D) modeling system for generating a 3D representation of a modeled object on a display device of a computer system. The modeled object is represented by an initial definition of an object and a set of modifiers. Each modifier modifies some portion of the definition of an object that may result in a change in appearance of the object when rendered. The modifiers are ordered so that the first modifier modifies some portion of the initial definition of the object and produces a modified definition. The next modifier modifies the results of the previous modifier. The results of the last modifier are then used in rendering processes to generate the 3D representation. Each modifier is associated with a three dimensional representation so that the user can more easily visualize the effect of the modifier.
Three Dimensional Modeling And Animation System Using Master Objects And Modifiers
Daniel David Silva - San Rafael CA, US Rolf Walter Berteig - Seattle WA, US Donald Lee Brittain - Santa Barbara CA, US Thomas Dene Hudson - Port Washington WI, US Gary S. Yost - San Francisco CA, US
Assignee:
Autodesk, Inc. - San Rafael CA
International Classification:
G06T 15/00 G06T 17/00
US Classification:
345419, 345420, 345619
Abstract:
A three dimensional (3D) modeling system for generating a 3D representation of a modeled object on a display device of a computer system. The modeled object is represented by an initial definition of an object and a set of modifiers. Each modifier modifies some portion of the definition of an object that may result in a change in appearance of the object when rendered. The modifiers are ordered so that the first modifier modifies some portion of the initial definition of the object and produces a modified definition. The next modifier modifies the results of the previous modifier. The results of the last modifier are then used in rendering processes to generate the 3D representation. Each modifier is associated with a three dimensional representation so that the user can more easily visualize the effect of the modifier.
Caching In A Three Dimensional Modeling And Animation System
Rolf Walter Berteig - Seattle WA Daniel David Silva - San Rafael CA Donald Lee Brittain - Santa Barbara CA Thomas Dene Hudson - Port Washington WI Gary S. Yost - San Francisco CA
Assignee:
Autodesk, Inc. - San Rafael CA
International Classification:
G06T 1500
US Classification:
345420
Abstract:
A caching system for a 3D modeling system. Intermediate channel results, created during the generation of a representation of an object, are cached. The caching increases the speed of system. In particular, the representation of the object is generated in multiple channels, each channel representing some portion of that representation. Intermediate channel results are generated in each channel by elements in that object's list of modifiers. Depending on for how long these intermediate channel results are valid, the intermediate channel results may or may not be cached. For example, if it is determined that one set of intermediate channel results will be valid for a predetermined period of time, while the next intermediate channel results in that channel will not be valid for a predetermined period of time, then the intermediate channel results are cached.
Daniel David Silva - San Rafael CA Rolf Walter Berteig - Seattle WA Donald Lee Brittain - Santa Barbara CA Thomas Dene Hudson - Port Washington WI Gary S. Yost - San Francisco CA
Assignee:
Autodesk, Inc. - San Rafael CA
International Classification:
G06T 1300
US Classification:
345474
Abstract:
A three dimensional (3D) modeling system for generating a 3D representation of a modeled object on a display device of a computer system. The modeled object is represented by an initial definition of an object and a set of modifiers. Each modifier modifies some portion of the definition of an object that may result in a change in appearance of the object when rendered. The modifiers are ordered so that the first modifier modifies some portion of the initial definition of the object and produces a modified definition. The next modifier modifies the results of the previous modifier. The results of the last modifier are then used in rendering processes to generate the 3D representation.
Method And Apparatus For Incorporating Expandable And Collapsible Options In A Graphical User Interface
Rolf Walter Berteig - Seattle WA Daniel David Silva - San Rafael CA Donald Lee Brittain - Santa Barbara CA Thomas Dene Hudson - Port Washington WI Gary S. Yost - San Francisco CA
Assignee:
Autodesk, Inc. - San Rafael CA
International Classification:
G06F 314
US Classification:
345357
Abstract:
A graphical user interface ("GUI") incorporating one or more subpanels. Each subpanel has a presentation control and can have one or more GUI objects displayed on the computer screen. Each subpanel may be toggled between an expanded state or a collapsed state by operating the presentation control. Expanding and collapsing the subpanels changes the appearance and the functionality of the GUI, but the size of area of the screen used by the subpanels remains unchanged.
User Selectable Adaptive Degradation For Interactive Computer Rendering System
Donald Lee Brittain - Santa Barbara CA Rolf Walter Berteig - Seattle WA Daniel David Silva - San Rafael CA Thomas Dene Hudson - Port Washington WI Gary S. Yost - San Francisco CA
Assignee:
AutoDesk, Inc. - San Rafael CA
International Classification:
G06T 1100
US Classification:
345428
Abstract:
A system to permit a designer to select the minimum scene refresh rate or animation redraw rate acceptable by the designer. The system also incorporates a selection of presentation methods for the three-dimensional objects in a scene, arranged in decreasing fidelity, and consequently in computational complexity, as fall back positions for the general rendering technique. Using the designer's selected refresh rate as a target, the system attempts to use the highest quality rendering technique selected by the designer. If the computational complexity of the scene causes the refresh rate of the scene to fall below the minimum acceptable level selected by the designer, the system selects the next lower rendering option selected by the designer, thus degrading the presentation quality of the scene and simultaneously reducing the computational complexity of the task.
Applying Modifiers To Objects Based On The Types Of The Objects
Daniel David Silva - San Rafael CA Rolf Walter Berteig - Seattle WA Donald Lee Brittain - Santa Barbara CA Thomas Dene Hudson - Port Washington WI Gary S. Yost - San Francisco CA
Assignee:
Autodesk, Inc. - San Rafael CA
International Classification:
G06T 1570
US Classification:
345433
Abstract:
A three dimensional (3D) modeling system for generating a 3D representation of a modeled object on a display device of a computer system. The modeled object is represented by an initial definition of an object and a set of modifiers. Each modifier modifies some portion of the definition of an object that may result in a change in appearance of the object when rendered. The modifiers are ordered so that the first modifier modifies some portion of the initial definition of the object and produces a modified definition. The next modifier modifies the results of the previous modifier. The results of the last modifier are then used in rendering processes to generate the 3D representation. Each modifier is associated with a three dimensional representation so that the user can more easily visualize the effect of the modifier.
Googleplus
Gary Yost
Lived:
Mill Valley, California
About:
I'm a very visual person.
Tagline:
Landscape and portrait photographer in Mill Valley, California.
Bragging Rights:
Changed the world (in a small nerdy way) and lived to tell the tale.
Gary Yost
Gary Yost
Youtube
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e 7 Plus users who have the iOS 10.1 beta installed have undoubtedly tested the new camera mode themselves. Professional photographer and filmmaker Gary Yost wasnt happy with the photo samples hes seen floating around the web though, so he installed the iOS 10.1 beta on his own iPhone 7 Plus.