Game Design • Documentation • MediaWiki • System Design • Team Leadership • Level Design • Scripting • Cross-group Collaboration • User Interface Design • Excel • Maya • Drawing Skills • Scheduling • Writing • C++ • Photoshop • Unreal Editor • Video Game Design • Video Game Development • Process Scheduler • Game Development • Software Documentation • Microsoft Excel • Perforce • Video Games • 3D • PS3 • AI design
Turbine - Greater Boston Area since Jan 2012
Systems Designer
Edge of Reality Apr 2009 - Jan 2012
Game Designer - System Designer
Edge of Reality - Austin, Tx Mar 2008 - Apr 2009
Game Designer - Level Designer
Edge of Reality - Austin, Tx Apr 2007 - Mar 2008
Game Designer - Mission Designer/Scripter
Squad 7 Nov 2005 - Mar 2006
Art Director/Lead character artist
Education:
Full Sail University 2004 - 2006
Associate of science, Computer animation
Skills:
Game Design Documentation MediaWiki System Design Team Leadership Level Design Scripting Cross-group Collaboration User Interface Design Excel Maya Drawing Skills Scheduling Writing C++ Photoshop Unreal Editor Video Game Design Video Game Development Process Scheduler Game Development Software Documentation Microsoft Excel Perforce Video Games 3D PS3 AI design
Interests:
Martial arts, dance(Hip hop, latin, and swing,) cooking, games
I love all games, but I particularly love multi-player. Of all of the video gaming i've done over the course of my life, I'd say 90% of it has been multi-player.