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Nicolas Raphael Tsingos

age ~52

from San Francisco, CA

Also known as:
  • Nicolas R Tsingos
Phone and address:
471 Eureka St, San Francisco, CA 94114
650 213-6933

Nicolas Tsingos Phones & Addresses

  • 471 Eureka St, San Francisco, CA 94114 • 650 213-6933
  • Palo Alto, CA

Work

  • Company:
    Dolby laboratories
    Feb 2012
  • Address:
    San Francisco Bay Area
  • Position:
    Senior manager, sound technology platform

Education

  • Degree:
    Habilitation à Diriger des recherches (HDR)
  • School / High School:
    Université de Nice-Sophia Antipolis
    2008 to 2008
  • Specialities:
    Computer Science

Skills

Sound • Audio Processing • Algorithms • Acoustics • Signal Processing • C++ • Digital Signal Processors • Simulations • Computer Graphics • Recording • Video Games • Film • Post Production • Streaming Media • Psychoacoustics

Languages

English • French

Industries

Research

Us Patents

  • Method And System For Split Client-Server Reverberation Processing

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  • US Patent:
    20130010975, Jan 10, 2013
  • Filed:
    Jun 5, 2012
  • Appl. No.:
    13/489300
  • Inventors:
    Nicolas R. Tsingos - Palo Alto CA, US
    Micah Taylor - Pittsboro NC, US
  • Assignee:
    DOLBY LABORATORIES LICENSING CORPORATION - San Francisco CA
  • International Classification:
    H03G 3/00
    G06F 15/16
  • US Classification:
    381 63
  • Abstract:
    In some embodiments, a method applying reverberation to audio from at least one client of a set of clients which share a virtual environment, including by asserting position data and at least one input audio stream to a server, selecting (in the server) a reverberation filter for each input audio stream in response to the position data and generating wet audio by applying to the input audio an early reverberation part of the selected reverberation filter. Typically, a client applies a late reverberation filter to the wet audio using metadata from the server. In other embodiments, a server selects a reverberation filter for application to audio in response to position data, asserts the audio and metadata indicative of the filter, and a client applies the filter to the audio using the metadata. Other aspects are systems, servers, and client devices configured to perform any embodiment of the method.
  • Techniques For Localized Perceptual Audio

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  • US Patent:
    20130251177, Sep 26, 2013
  • Filed:
    May 13, 2013
  • Appl. No.:
    13/892507
  • Inventors:
    Charles Q. Robinson - Piedmont CA, US
    Nicolas R. Tsingos - Palo Alto CA, US
  • Assignee:
    Dolby Laboratories Licensing Corporation - San Francisco CA
  • International Classification:
    H04R 5/02
  • US Classification:
    381306
  • Abstract:
    Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.
  • Method And System For Upmixing Audio To Generate 3D Audio

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  • US Patent:
    20140037117, Feb 6, 2014
  • Filed:
    Apr 5, 2012
  • Appl. No.:
    14/111460
  • Inventors:
    Nicolas R. Tsingos - Palo Alto CA, US
    Charles Q. Robinson - Piedmont CA, US
    Christophe Chabanne - Carpentras, FR
    Toni Hirvonen - Upplands Vasby, SE
    Patrick Griffis - Sunnyvale CA, US
  • Assignee:
    DOLBY INTERNATIONAL AB - Amsterdam Zuid-Oost
  • International Classification:
    H04S 7/00
  • US Classification:
    381303
  • Abstract:
    In some embodiments, a method for upmixing input audio comprising N full range channels to generate D output audio comprising N+M full range channels, where the N+M full range channels are intended to be rendered by speakers including at least two speakers at different distances from the listener. The N channel input audio is a D audio program whose N full range channels are intended for rendering by N speakers nominally equidistant from the listener. The upmixing of the input audio to generate the D output audio is typically performed in an automated manner, in response to cues determined in automated fashion from stereoscopic D video corresponding to the input audio, or in response to cues determined in automated fashion from the input audio. Other aspects include a system configured to perform, and a computer readable medium which stores code for implementing any embodiment of the inventive method.
  • Techniques For Localized Perceptual Audio

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  • US Patent:
    20120183162, Jul 19, 2012
  • Filed:
    Mar 20, 2012
  • Appl. No.:
    13/425249
  • Inventors:
    Christophe Chabanne - San Mateo CA, US
    Nicolas R. Tsingos - Palo Alto CA, US
    Charles Q. Robinson - Piedmont CA, US
  • Assignee:
    DOLBY LABORATORIES LICENSING CORPORATION - San Francisco CA
  • International Classification:
    H04R 5/02
  • US Classification:
    381306, 381300
  • Abstract:
    Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.
  • System For Deliverables Versioning In Audio Mastering

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  • US Patent:
    20220345234, Oct 27, 2022
  • Filed:
    Apr 21, 2021
  • Appl. No.:
    17/236817
  • Inventors:
    - San Francisco CA, US
    Scott Levine - San Anselmo CA, US
    Nicolas Tsingos - San Francisco CA, US
  • Assignee:
    Lucasfilm Entertainment Company Ltd. LLC - San Francisco CA
  • International Classification:
    H04H 60/04
    G06K 9/00
    G06F 3/16
    G10L 25/57
  • Abstract:
    Some implementations of the disclosure relate to using a model trained on mixing console data of sound mixes to automate the process of sound mix creation. In one implementation, a non-transitory computer-readable medium has executable instructions stored thereon that, when executed by a processor, causes the processor to perform operations comprising: obtaining a first version of a sound mix; extracting first audio features from the first version of the sound mix obtaining mixing metadata; automatically calculating with a trained model, using at least the mixing metadata and the first audio features, mixing console features; and deriving a second version of the sound mix using at least the mixing console features calculated by the trained model.
  • Methods, Apparatus And Systems For Audio Reproduction

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  • US Patent:
    20220272472, Aug 25, 2022
  • Filed:
    May 12, 2022
  • Appl. No.:
    17/742400
  • Inventors:
    - San Francisco CA, US
    Nicolas R. Tsingos - San Francisco CA, US
    Charles Q. Robinson - Piedmont CA, US
  • Assignee:
    DOLBY LABORATORIES LICENSING CORPORATION - San Francisco CA
  • International Classification:
    H04S 3/00
    H04R 5/02
    H04S 7/00
    H04R 1/40
  • Abstract:
    Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.
  • Metadata-Preserved Audio Object Clustering

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  • US Patent:
    20220272474, Aug 25, 2022
  • Filed:
    May 5, 2022
  • Appl. No.:
    17/737184
  • Inventors:
    - San Francisco CA, US
    Lie LU - Dublin CA, US
    Nicolas R. TSINGOS - San Francisco CA, US
  • Assignee:
    Dolby Laboratories Licensing Corporation - San Francisco CA
  • International Classification:
    H04S 3/00
    H04S 7/00
  • Abstract:
    Example embodiments disclosed herein relate to audio object clustering. A method for metadata-preserved audio object clustering is disclosed. The method comprises classifying an audio object into at least a category based rendering mode information metadata. The method further comprises assigning a predetermined number of clusters to the categories and rendering the audio object based on the rendering mode. Corresponding system and computer program product are also disclosed.
  • Spatial Audio Signal Manipulation

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  • US Patent:
    20220272479, Aug 25, 2022
  • Filed:
    Mar 14, 2022
  • Appl. No.:
    17/694506
  • Inventors:
    - San Francisco CA, US
    - Amsterdam Zuidoost, NL
    Heiko PURNHAGEN - Sundbyberg, SE
    Nicolas R. TSINGOS - San Francisco CA, US
  • Assignee:
    DOLBY LABORATORIES LICENSING CORPORATION - San Francisco CA
    DOLBY INTERNATIONAL AB - Amsterdam Zuidoost, CA
  • International Classification:
    H04S 7/00
    H04R 5/02
    H04S 3/00
  • Abstract:
    Described herein is a method () of rendering an audio signal () for playback in an audio environment () defined by a target loudspeaker system (), the audio signal () including audio data relating to an audio object and associated position data indicative of an object position. Method () includes the initial step () of receiving the audio signal (). At step () loudspeaker layout data for the target loudspeaker system () is received. At step () control data is received that is indicative of a position modification to be applied to the audio object in the audio environment (). At step () in response to the position data, loudspeaker layout data and control data, rendering modification data is generated. Finally, at step () the audio signal () is rendered with the rendering modification data to output the audio signal () with the audio object at a modified object position that is between loudspeakers within the audio environment ().

Resumes

Nicolas Tsingos Photo 1

R And D Lead

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Location:
Bay Village, OH
Industry:
Research
Work:
Dolby Laboratories - San Francisco Bay Area since Feb 2012
Senior Manager, Sound Technology Platform

Dolby Laboratories 2008 - Feb 2012
Senior Staff Engineer

INRIA Jan 2002 - Apr 2008
Researcher

Bell Laboratories Jan 1999 - Dec 2001
Member of Technical Staff

INRIA Sep 1995 - Nov 1998
PhD Student
Education:
Université de Nice-Sophia Antipolis 2008 - 2008
Habilitation à Diriger des recherches (HDR), Computer Science
Université Joseph Fourier (Grenoble I) 1995 - 1998
PhD, Computer Science
Skills:
Sound
Audio Processing
Algorithms
Acoustics
Signal Processing
C++
Digital Signal Processors
Simulations
Computer Graphics
Recording
Video Games
Film
Post Production
Streaming Media
Psychoacoustics
Languages:
English
French

Googleplus

Nicolas Tsingos Photo 2

Nicolas Tsingos

Work:
Dolby Laboratories (2008)

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