Abstract:
In some embodiments, a method applying reverberation to audio from at least one client of a set of clients which share a virtual environment, including by asserting position data and at least one input audio stream to a server, selecting (in the server) a reverberation filter for each input audio stream in response to the position data and generating wet audio by applying to the input audio an early reverberation part of the selected reverberation filter. Typically, a client applies a late reverberation filter to the wet audio using metadata from the server. In other embodiments, a server selects a reverberation filter for application to audio in response to position data, asserts the audio and metadata indicative of the filter, and a client applies the filter to the audio using the metadata. Other aspects are systems, servers, and client devices configured to perform any embodiment of the method.