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Katie Anne Salen

age ~58

from Irvine, CA

Also known as:
  • Katie A Salen
  • Kathie A Salen
  • Katie Salenger

Katie Salen Phones & Addresses

  • Irvine, CA
  • Long Beach, CA
  • Chicago, IL
  • 917 Metropolitan Ave, Brooklyn, NY 11211 • 718 599-9377
  • 435 Broadway, Brooklyn, NY 11211 • 718 599-2160
  • 437 Broadway, Brooklyn, NY 11211 • 718 599-2160
  • 232 6Th St, New York, NY 10003
  • Austin, TX
  • Richmond, VA
  • 168 Washington Park #5, Brooklyn, NY 11205

Isbn (Books And Publications)

  • The Game Design Reader: A Rules Of Play Anthology

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  • Author:
    Katie Salen
  • ISBN #:
    0262195364
  • Rules Of Play: Game Design Fundamentals

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  • Author:
    Katie Salen
  • ISBN #:
    0262240459

Us Patents

  • System, Method, Software Arrangement And Computer-Accessible Medium For Providing Audio And/Or Visual Information

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  • US Patent:
    20060192852, Aug 31, 2006
  • Filed:
    Feb 9, 2006
  • Appl. No.:
    11/351687
  • Inventors:
    Sally Rosenthal - Palo Alto CA, US
    Christoph Bregler - New York NY, US
    Clothilde Castiglia - Brooklyn NY, US
    Jessica De Vincenzo - Staten Island NY, US
    Roger Dubois - New York NY, US
    Kevin Feeley - Manhaitan Beach CA, US
    Tom Igoe - Brooklyn NY, US
    Jonathan Meyer - New York NY, US
    Michael Naimark - Los Angeles CA, US
    Alexandru Postelnicu - Stamford CT, US
    Michael Rabinovich - Troy NY, US
    Katie Salen - Brooklyn NY, US
    Jeremi Sudol - New York NY, US
    Bo Wright - New York NY, US
  • International Classification:
    H04N 7/18
    H04N 9/47
  • US Classification:
    348061000
  • Abstract:
    A system, method, software arrangement and computer-accessible medium are provided for tracking moveable objects, such as large balls, that a group of participants can interact with. For example, the motion of the objects may be used to control or influence the motion of certain virtual objects generated in a virtual environment, which may interact with other virtual objects. The virtual objects and their interactions may be used to generate video information, which can be displayed to the participants and which may indicate the occurrence of certain game-related events. Audio information may also be generated based on the interactions, and used to produce sounds separately from or in conjunction with the virtual objects.

Amazon

The Ecology Of Games: Connecting Youth, Games, And Learning (The John D. And Catherine T. Macarthur Foundation Series On Digital Media And                Learning)

The Ecology of Games: Connecting Youth, Games, and Learning (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning)

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In the many studies of games and young people's use of them, little has been written about an overall "ecology" of gaming, game design and play--mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as sys...


Binding
Paperback

Pages
288

Publisher
The MIT Press

ISBN #
026269364X

EAN Code
9780262693646

ISBN #
9

Script Changers: Digital Storytelling With Scratch (The John D. And Catherine T. Macarthur Foundation Series On Digital Media And                Learning)

Script Changers: Digital Storytelling with Scratch (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning)

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Script Changers shows the ways that stories offer a lens for seeing the world as a series of systems. It provides opportunities for students to create interactive and animated stories about creating positive change in their communities. These projects utilize the Scratch visual programming environm...


Author
Kylie Peppler, Rafi Santo, Melissa Gresalfi, Katie Salen Tekinbas

Binding
Hardcover

Pages
352

Publisher
The MIT Press

ISBN #
0262027828

EAN Code
9780262027823

ISBN #
8

Short Circuits: Crafting E-Puppets With Diy Electronics (The John D. And Catherine T. Macarthur Foundation Series On Digital Media And                Learning)

Short Circuits: Crafting e-Puppets with DIY Electronics (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning)

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Short Circuits offers students opportunities to undertake physical computing projects, providing tools and methods for creating electronic puppets. Students learn how to incorporate microprocessors into everyday materials and use them to enhance their language and writing skills with shadow puppet ...


Author
Kylie Peppler, Katie Salen Tekinbas, Melissa Gresalfi, Rafi Santo

Binding
Hardcover

Pages
392

Publisher
The MIT Press

ISBN #
0262027836

EAN Code
9780262027830

ISBN #
7

Soft Circuits: Crafting E-Fashion With Diy Electronics (The John D. And Catherine T. Macarthur Foundation Series On Digital Media And                Learning)

Soft Circuits: Crafting e-Fashion with DIY Electronics (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning)

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Soft Circuits introduces students to the world of wearable technology. Using Modkit, an accessible DIY electronics toolkit, students learn to create e-textile cuffs, "electrici-tee" shirts, and solar-powered backpacks. Students also learn the importance of one component to the whole -- how, for exa...


Author
Kylie Peppler, Melissa Gresalfi, Katie Salen Tekinbas, Rafi Santo

Binding
Hardcover

Pages
408

Publisher
The MIT Press

ISBN #
0262027844

EAN Code
9780262027847

ISBN #
6

Gaming The System: Designing With Gamestar Mechanic (The John D. And Catherine T. Macarthur Foundation Series On Digital Media And                Learning)

Gaming the System: Designing with Gamestar Mechanic (The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning)

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Gaming the System demonstrates the nature of games as systems, how game designers need to think in terms of complex interactions of game elements and rules, and how to identify systems concepts in the design process. The activities use Gamestar Mechanic, an online game design environment with a sys...


Author
Katie Salen Tekinbas, Melissa Gresalfi, Kylie Peppler, Rafi Santo

Binding
Hardcover

Pages
304

Publisher
The MIT Press

ISBN #
026202781X

EAN Code
9780262027816

ISBN #
5

The Game Design Reader: A Rules Of Play Anthology

The Game Design Reader: A Rules of Play Anthology

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The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a r...


Binding
Hardcover

Pages
954

Publisher
The MIT Press

ISBN #
0262195364

EAN Code
9780262195362

ISBN #
3

Rules Of Play: Game Design Fundamentals

Rules of Play: Game Design Fundamentals

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As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds...


Author
Katie Salen Tekinbas, Eric Zimmerman

Binding
Hardcover

Pages
688

Publisher
The MIT Press

ISBN #
0262240459

EAN Code
9780262240451

ISBN #
1

Connected Learning: An Agenda For Research And Design

Connected Learning: An Agenda for Research and Design

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This report is a synthesis of ongoing research, design, and implementation of an approach to education called “connected learning.” It advocates for broadened access to learning that is socially embedded, interest-driven, and oriented toward educational, economic, or political opportunity. Connected...


Author
Mizuko Ito, Kris Gutierrez, Sonia Livingstone, Bill Penuel, Jean Rhodes, Katie Salen, Juliet Schor, Julian Sefton-Green, S. Craig Watkins

Binding
Kindle Edition

Pages
128

Publisher
Digital Media and Learning Research Hub

ISBN #
4

Wikipedia

Katie Salen

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Katie Salen is a game designer, animator, and design educator. She has taught at Massachusetts Institute of Technology (MIT), the University of Texas at Austin, Parsons School ...

Name / Title
Company / Classification
Phones & Addresses
Katie Salen
Executive Director, President
Institute of Play, Inc
School/Educational Services
134 W 26 St, New York, NY 10001
100 Park Ave, New York, NY 10017
212 206-9209

Resumes

Katie Salen Photo 1

Katie Salen

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Wikipedia References

Katie Salen Photo 2

Katie Salen

Work:
Position:

Animator • Consultant

Education:
Studied at:

University of Texas at Austin • Rhode Island School of Design

Specialty:

Game designer • Director • Architect and designer • Animator

Area of science:

Game design • Urban planning • Semiotics

Academic degree:

Master of Fine Arts • Professor

Skills & Activities:
Award:

Honorary Doctorate

Activity:

Watching television show • Games

Skill:

Initiative • Graphic design • Ability to solve problems efficiently • MSN

Youtube

Katie Salen on the Power of Game-Based Learni...

Katie Salen, former executive director of nonprofit design studio Inst...

  • Duration:
    7m 11s

Katie Salen On Designing Video Games: Interac...

With MacArthur Foundation support, Katie Salen designs video games to ...

  • Duration:
    1m 38s

Professor and Game Designer Katie Salen on Ga...

Katie Salen is Executive Director of the Institute of Play, and Associ...

  • Duration:
    6m 52s

The Quest to Learn | Katie Salen Tekinba

Schools of Tomorrow Kick-off conference 2017, May 4 6 What knowledge ...

  • Duration:
    20m 47s

CLRN Interview - Katie Salen

Close the gap between the no-frills learning that too often happens in...

  • Duration:
    3m 31s

Expert Interview: Katie Salen

In this expert interview, we sat down with Katie Salen (Director of In...

  • Duration:
    3m 53s

Googleplus

Katie Salen Photo 3

Katie Salen

Facebook

Katie Salen Photo 4

Katie Salen

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Friends:
Francisco Tupy, Kylie Peppler, Common Ground, Jay Millar, Marko Tandefelt
Katie Salen Photo 5

Katie Salen

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