Gregory Allen Moyle - Reno NV, US Gregory Schlottman - Sparks NV, US
International Classification:
A63F 9/24
US Classification:
463 29
Abstract:
The present invention provides employs a multi-phase process that improves historical capture and video playback on gaming machines. The first phase occurs during game creation and production, where video data required for video re-creation and playback is identified for each scene or frame in a game where a designer seeks playback capability. The second phase occurs during game play. Historical game re-creation software on the gaming machine knows what data in each frame is needed for historical video re-creation of the frame, and saves this data. The third phase occurs during re-capture and playback, where the data is recalled from memory to enable video playback at the particular instance of interest.