Blizzard Entertainment
Senior 3D Environment Artist Ii
Naughty Dog Aug 1, 2008 - Oct 2017
Senior 3D Environment Texture and Shader Artist
Spark Unlimited Jun 2006 - May 2008
Environment Artist
Smorgasbord Production Feb 2005 - Mar 2006
3D Generalist
Animax Mar 2005 - Aug 2005
Character and Environment Concept Artist
Education:
The Art Institutes 2003 - 2006
Bachelors, Bachelor of Science, Animation
Art Institute of California — Orange County
Santiago High School
Skills:
Video Games Texturing Environment Art Zbrush Texture Painting Maya Uv Mapping Animation Hard Surface Modeling Game Development Changing Environments Low Poly Modeling Ps3 Modeling Mudbox Digital Sculpting Texture Artist Unreal Engine 3 Illustration 3D Studio Max Xbox 360 Cinematics Unreal Editor Level Design Conceptual Art Modeling and Texturing Visual Development Nextgen Concept Development Visual Arts Occlusion
Interests:
World Culture Animation and Films Concept and Illustration Archeology
texture/shader artist at Naughty Dog, Illustrator at self employed illustrator/ fine artist (Self-employed)
Location:
Mission Viejo, California
Industry:
Entertainment
Work:
Naughty Dog since Aug 2008
texture/shader artist
self employed illustrator/ fine artist since Mar 2005
Illustrator
Spark Unlimited Jun 2006 - May 2008
Environment Artist
Smorgasbord Production Feb 2005 - Mar 2006
3d Generalist
ANIMAX Entertainment Mar 2005 - Aug 2005
Concept Artist
Education:
The Art Institute Of California - Orange County 2003 - 2006
BS, Media Arts and Animation
Skills:
Illustration zbrush Visual Development Modeling and Texturing Maya Texture Painting UV mapping Environment Art Unreal Engine 3 Hard Surface Modeling Cinematics Digital Sculpting Mudbox Texture Artist Video Games Unreal Editor 3D Studio Max Low Poly Modeling Game Development Level Design PS3 Occlusion Texturing Zbrush Modeling
Interests:
Concept and Illustration, Archeology, World Culture, Animation and Films