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Dylan B Selegue

age ~55

from Reno, NV

Also known as:
  • Dylan N Selegue
  • Dylan Se Legue
  • Dylan Selege
Phone and address:
9350 Double R Blvd APT 2717, Reno, NV 89521

Dylan Selegue Phones & Addresses

  • 9350 Double R Blvd APT 2717, Reno, NV 89521
  • Chicago, IL
  • 1455 Calaveras Rd, Milpitas, CA 95035
  • North Hills, CA
  • Berkeley, CA
  • Oakland, CA

Work

  • Company:
    Igt
    Oct 2018
  • Position:
    Game designer v

Education

  • Degree:
    Doctorates, Doctor of Philosophy
  • School / High School:
    University of California, Berkeley
    1991 to 1997
  • Specialities:
    Mathematics

Skills

C++ • Video Games • Algorithms • Online Gaming • Mathematics • Mathematical Modeling • Physics • Game Development • Gaming Industry • Gambling • Game Design • Monte Carlo Simulation • Agile Methodologies • C#

Industries

Gambling & Casinos

Us Patents

  • Efficient Use Of Keyframes In Video Compression

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  • US Patent:
    7636482, Dec 22, 2009
  • Filed:
    Jul 24, 2008
  • Appl. No.:
    12/179158
  • Inventors:
    David B. Kita - Milpitas CA, US
    Dylan SeLegue - Milpitas CA, US
  • Assignee:
    Altera Corporation - San Jose CA
  • International Classification:
    G06K 9/46
  • US Classification:
    382238, 386 95, 386111
  • Abstract:
    One embodiment disclosed relates to a method for encoding and decoding a video sequence in which a keyframe is used to bi-directionally predict frames in the sequence. The keyframe is coded independently of other frames in the sequence. Both a prior frame occurring before the keyframe and a subsequent frame occurring after the keyframe are predicted using data from the keyframe. Another embodiment disclosed relates to a method for allocating bits to a keyframe during video encoding. Effects of a plurality of keyframe bit allocations on quality of a predicted frame are measured. Said effects are used to determine a near optimal keyframe bit allocation.
  • Wagering Game Having Enhancements To Queued Outcomes

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  • US Patent:
    8267764, Sep 18, 2012
  • Filed:
    Apr 21, 2011
  • Appl. No.:
    13/091802
  • Inventors:
    Dion K. Aoki - Henderson NV, US
    Joel Jaffe - Glenview IL, US
    Pamela Smith - Chicago IL, US
    Dylan SeLegue - Chicago IL, US
  • Assignee:
    WMS Gaming Inc. - Waukegan IL
  • International Classification:
    A63F 9/24
    A63F 13/00
  • US Classification:
    463 16, 463 20, 463 25
  • Abstract:
    A gaming system for playing a wagering game includes a wager input device configured to receive a wager to play the wagering game, at least one display configured to display the wagering game and at least one controller operatively configured to verify receipt of a wager and an extra wager, randomly generate an outcome of the wagering game, randomly generate an award modifier, determine if the outcome is a winning outcome, determine an award associated with the outcome if the outcome is a winning outcome, modify the award via the award modifier to yield a modified award, award the modified award to the player, and, separately, store the modified award in a stored award field accessible through a secondary game.
  • Gaming System With Non-Cash-Based Progressive Awards

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  • US Patent:
    8562418, Oct 22, 2013
  • Filed:
    Oct 15, 2010
  • Appl. No.:
    12/905519
  • Inventors:
    Benjamin T. Gomez - Chicago IL, US
    Dylan B. SeLegue - Chicago IL, US
    Allon G. Englman - Chicago IL, US
    Joel R. Jaffe - Glenview IL, US
  • Assignee:
    WMS Gaming Inc. - Waukegan IL
  • International Classification:
    A63F 9/24
    A63F 13/00
    G06F 17/00
    G06F 19/00
  • US Classification:
    463 20, 463 27, 463 42
  • Abstract:
    A gaming method includes displaying on a display a progressive award as a cash value and incrementing the progressive award in response to play of one or more processor-controlled wagering games or gaming devices linked to the progressive award. One or more processors are used to convert the cash value of the progressive award to a plurality of non-cash values of respective different game parameters, and, in response to a triggering event, a progressive game is awarded using the non-cash value of one of the game parameters.
  • Wagering Game For Awarding Attributes In A Plurality Of Plays

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  • US Patent:
    8591313, Nov 26, 2013
  • Filed:
    Oct 25, 2010
  • Appl. No.:
    12/911144
  • Inventors:
    Benjamin T. Gomez - Chicago IL, US
    Joel R. Jaffe - Glenview IL, US
    Dylan B. SeLegue - Chicago IL, US
  • Assignee:
    WMS Gaming Inc. - Waukegan IL
  • International Classification:
    A63F 9/24
  • US Classification:
    463 20, 463 16
  • Abstract:
    A method for conducting a computer-implemented wagering game includes using a processor to execute a plurality of plays of the wagering game, each play having an expected value. A plurality of randomly selected symbols, which are associated with each play, are displayed on a display. The processor is used to randomly assign a plurality of attributes across the plurality of plays. Each attribute increases an expected value of the play to which the attribute is assigned, from a first value to a second value. The first value is in the absence of the attribute and the second value is in the presence of the attribute.
  • Wagering Game For Awarding Positional Game Modifiers In A Plurality Of Plays

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  • US Patent:
    8622805, Jan 7, 2014
  • Filed:
    Oct 25, 2010
  • Appl. No.:
    12/911132
  • Inventors:
    Benjamin T. Gomez - Chicago IL, US
    Dylan B. SeLegue - Chicago IL, US
  • Assignee:
    WMS Gaming Inc. - Waukegan IL
  • International Classification:
    A63F 9/24
    A63F 13/00
  • US Classification:
    463 20, 463 16, 463 25, 463 29, 2731381, 2731382, 273143 R
  • Abstract:
    A method for conducting a wagering game includes awarding a plurality of positional game modifiers and a plurality of plays of the wagering game. Each play includes a set of assignable positions such that a plurality of sets of assignable positions occur over the plurality of plays, at least some of the assignable positions bearing symbols. The plurality of positional game modifiers are randomly assigned to positions in the plurality of sets of assignable positions. The plurality of plays are displayed on a display device. A processor is used to determine an outcome of each of the plays taking into account any of the positional game modifiers assigned to the positions in the set of assignable positions of each play.
  • Gaming System Having System Wide Tournament Features

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  • US Patent:
    8622817, Jan 7, 2014
  • Filed:
    Nov 5, 2009
  • Appl. No.:
    13/128582
  • Inventors:
    Allon G. Englman - Chicago IL, US
    Michael W. Mastropietro - Chicago IL, US
    Dylan B. Selegue - Chicago IL, US
  • Assignee:
    WMS Gaming Inc. - Waukegan IL
  • International Classification:
    A63F 9/24
  • US Classification:
    463 25, 463 16, 463 20, 463 21
  • Abstract:
    A multi-mode gaming terminal comprising, a wager input device, a primary display for displaying a primary wagering game. And at least one controller operative to: (i) detect a selection between a cash mode of operation and a tournament mode of operation; (ii) if the cash mode is selected, execute the primary wagering game configured with a first payback return; (iii) if the tournament mode is selected, execute the primary wagering game in a tournament mode configured with a second payback return and a tournament return, wherein on each tournament eligible play of the primary wagering game resulting in a winning outcome, a predetermined number of tournament points are awarded and added to a tournament entry; and (iv) upon the occurrence of a triggering event, entering the tournament entry into at least one tournament.
  • Gaming System Having Multiple Wager Levels Eligible For Progressive Jackpots

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  • US Patent:
    20100124989, May 20, 2010
  • Filed:
    Nov 12, 2009
  • Appl. No.:
    12/617476
  • Inventors:
    Allon G. Englman - Chicago IL, US
    Michael W. Mastropietro - Chicago IL, US
    Dylan B. SeLegue - Chicago IL, US
  • Assignee:
    WMS Gaming Inc. - Waukegan IL
  • International Classification:
    G06F 19/00
    A63F 9/24
  • US Classification:
    463 27, 463 42
  • Abstract:
    A method of conducting a wagering game having a scaled progressive award comprises receiving a first wager from a player, displaying a first play of a primary wagering game, and calculating an increment of the first wager in accordance with an increment rate. If the first wager is equal to a minimum wager, the increment is deposited into a first bin. If the first wager is greater than a minimum wager, a first portion of the increment is deposited into the first bin and a second portion of the increment is deposited into a second bin. Upon the occurrence of a triggering event, a scaled progressive award is awarded, comprising a sum of a reset value, the first bin, and any additional bins for which the player qualifies.
  • Enhancements Offering Perceived Value For Community Wagering Game

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  • US Patent:
    20120258790, Oct 11, 2012
  • Filed:
    Apr 6, 2012
  • Appl. No.:
    13/441345
  • Inventors:
    Benjamin T. Gomez - Chicago IL, US
    Daniel P. Louie - Chicago IL, US
    Dion K. Aoki - Chicago IL, US
    Dylan B. Selegue - Chicago IL, US
    Noel S. Steere - Chicago IL, US
    Robin L. Littleworth - Chicago IL, US
  • Assignee:
    WMS Gaming Inc. - Waukegan IL
  • International Classification:
    A63F 9/24
  • US Classification:
    463 25
  • Abstract:
    A gaming system and a method for conducting a wagering game includes a first gaming terminal and a second gaming terminal. The gaming system includes at least two input devices, at least two display devices and at least one processor. At least one memory device stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least two display devices and the at least two input devices. The processor operates to display primary wagering games to the first and second gaming terminals in response to receiving one or more wagers at the respective gaming terminals. A first perceived-value enhancement is displayed to the first gaming terminal. The first perceived-value enhancement is active for a first limited period of time and is capable of enhancing a subsequent bonus event. A bonus event is triggered and provided to at least one of the first and second gaming terminals. An enhanced bonus event is provided to the first gaming terminal in response to the bonus event triggered for the first gaming terminal while the first perceived-value enhancement is active.

Resumes

Dylan Selegue Photo 1

Game Designer V

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Location:
Reno, NV
Industry:
Gambling & Casinos
Work:
Igt
Game Designer V

Igt May 2016 - Oct 2018
Game Designer 4

Igt Apr 2012 - May 2016
Game Designer Iii

Wms Gaming Oct 2008 - Apr 2011
Senior Mathematician

Wms Gaming Jan 2005 - Sep 2008
Mathematician
Education:
University of California, Berkeley 1991 - 1997
Doctorates, Doctor of Philosophy, Mathematics
Caltech 1987 - 1991
Bachelors, Bachelor of Science, Mathematics
Skills:
C++
Video Games
Algorithms
Online Gaming
Mathematics
Mathematical Modeling
Physics
Game Development
Gaming Industry
Gambling
Game Design
Monte Carlo Simulation
Agile Methodologies
C#

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