Lucasfilm Entertainment Company Ltd. - San Francisco CA
International Classification:
G09G 5/00
US Classification:
345582, 345581
Abstract:
A computer-implemented method for texturing a modeled surface includes receiving an albedo map corresponding to light scattering under uniform incident diffuse light. The method includes determining, using the albedo map, a local scattering parameter for a multipole bidirectional scattering surface reflectance distribution function (BSSRDF). The method includes texturing a modeled surface using the BSSRDF and the local scattering parameter.
LUCASFILM ENTERTAINMENT COMPANY LTD - San Francisco CA
International Classification:
G06T 13/00
US Classification:
345473
Abstract:
A computer-implemented method for providing a model with surface features includes obtaining first and second models of an object. The first model has a first-model resolution that is higher than a resolution of the second model and including surface features. The second model is generated independently of the first model. The method includes generating a version of the first model that has a lower resolution than the first-model resolution. The method includes determining a difference between the second model and the version of the first model. The method includes modifying the second model to include the surface features, wherein the modification includes compensating for the determined difference.
A computer-implemented method for texturing a modeled surface includes receiving an albedo map corresponding to light scattering under uniform incident diffuse light. The method includes determining, using the albedo map, a local scattering parameter for a multipole bidirectional scattering surface reflectance distribution function (BSSRDF). The method includes texturing a modeled surface using the BSSRDF and the local scattering parameter.